![]() ![]() Vitality also helps determine damage of axes, hammers, and hand-bombs. Essentially, Vitality makes beneficial statuses last longer (up to 99% extra) and harmful statuses last shorter (up to 49.5% reduction). Vitality is the rate of resistance from negative status effects and the length of status effects (including positive ones). It is associated with the Earth element, and thus many Earth-based items add VIT to a player's stats. VIT further affects how much HP is restored from curative spells. For every two points of Vitality, a character's Defense stat is raised by one point. Tanks, primarily Paladins, raise VIT in order to live longer and make a White Mage's job easier. Vitality is a stat that is compared with an attacker's Strength to determine the damage curve and reduces the maximum amount of damage that a character takes from a blow. Both playable characters and enemy's VIT statistic can be nulled if the Vit 0 status is incurred. This statistic can be increased through the Junction system. The VIT statistic determines how much damage is taken from physical attacks. It may also be increased by equipping the appropriate Materia. Vitality affects the amount of damage taken from physical attacks. It can be increased with the Guard Source item. ![]() ![]() Final Fantasy 7 Remake Intergrade Intermission Review - Half-Measure ![]()
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